Sunday, January 23, 2011
Quick Character Design
Quick character design before bed. He's based on every coach I've ever had for every sport I've ever played.
Saturday, January 22, 2011
Painting
Quick Painting Before Bed
Friday, January 21, 2011
Round Headed Boy 2
Round Headed Boy
Thursday, January 20, 2011
Painterly Monster
Friday, January 14, 2011
Wednesday, January 12, 2011
Re-do
Tuesday, January 11, 2011
Old Art That Holds Up
Saturday, January 8, 2011
Wednesday, January 5, 2011
Cover
Sunday, January 2, 2011
Quick Character Design
Saturday, January 1, 2011
Ol' Illustrative Style
I got nostalgic for the style I used to illustrate in a few years ago so I whipped up this piece. I remembered why I don't do too many like this one any more. There's not a lot of actual artistic creativity that goes into it. It's more tricks of the trade to make it look good. That being said, this is the most marketable style I've had as far as illustration work goes.

And here's the original sketch:
I might do an opposite to this with a guy on the other side.

And here's the original sketch:
I might do an opposite to this with a guy on the other side.
Friday, December 31, 2010
Holiday Rough Sketches
Wednesday, December 29, 2010
More progress on the model..
Friday, December 24, 2010
3D Model
Tuesday, December 21, 2010
Work-In-Progress Concept Art
Haven't been able to do a ton of drawing lately. Holiday stuff. Here's a piece of concept art I've been chipping away at though.
Initial Sketch
This is the initial sketch I scan into the computer. There's usually a bit of finessing and adjusting in Photoshop to make sure the proportions are working.

Colour & Texture
I set the layer style of the sketch to 'multiply' and then paint some base colour underneath. I also overlay any textures I need. In this case I did some cloth textures for his clothing.

Highlights & Occlusion
To push the darks and lights, I draw over the sketch using black and white, which I then set to 'overlay'. This will brighten or darken any colour beneath it.

Shadows
I paint in some shadows, lower the opacity and set the layer to 'multiply'.

Side Highlights and Additional Details
I add the side highlights, some hair on his head and face and some imperfections to his skin.
Still a ways to go on this one before it's done. I'm going to chip away at it further over the holidays, but will most-likely come back to it after moving on to some other things.
Initial Sketch
This is the initial sketch I scan into the computer. There's usually a bit of finessing and adjusting in Photoshop to make sure the proportions are working.

Colour & Texture
I set the layer style of the sketch to 'multiply' and then paint some base colour underneath. I also overlay any textures I need. In this case I did some cloth textures for his clothing.

Highlights & Occlusion
To push the darks and lights, I draw over the sketch using black and white, which I then set to 'overlay'. This will brighten or darken any colour beneath it.

Shadows
I paint in some shadows, lower the opacity and set the layer to 'multiply'.

Side Highlights and Additional Details
I add the side highlights, some hair on his head and face and some imperfections to his skin.
Still a ways to go on this one before it's done. I'm going to chip away at it further over the holidays, but will most-likely come back to it after moving on to some other things.
Thursday, December 16, 2010
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